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Naleg @Naleg

18yo french furry, I do 3D posing and trying to learn animation. He/They


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Naleg's newest posts

Damn am I not productive these days
Whatever idea you have for a 3D animation or a still render I'll (probably) do it. Hell, I'll even texture a new base if needed
All you need to know is that I can't make 3D models myself, and that I'm broke so I can't buy stuff
9 4
I thought posing and lighting was already a pain to deal with but damn was I not ready
I thought animation was just posing but multiple times but apparently not...
What the hell is a NLA ? Why is there an editor for it ? What's an action ? What do you mean an animation can be in/out ? And why is out/in different ?? What's a quartic ?? AND WHAT'S THAT WINDOW WITH THOUSANDS OF COLORED CURVES LOOKING LIKE MY AVERAGE MATH HOMEWORK ???
oh boy this will be fun. especially with the potato laptop i'll have to work with this week
at least i managed to do a simple idle/breathing cycle... somehow
13 5
when u feeling extra zesty so u hit the "teehee Ow<" pose
I don't know if I should actually post this since the mood is VERY different to my other stuff... also just realised what people might think... meh whatever pays rent /s

I've uploaded nearly all my renders in a public drive ! If you want to see them in their original definition (i.e. 4k for this one) as well as other stuff I didn't upload, they're all in here : https://drive.proton.me/urls/9P74JZQX8R#KUTa6GN8jc1K
Beware of old low quality stuff

Yap you probably don't care about :
That pose was surprisingly awkward and hard to make, I had so much clipping, weird twisting, awkward limb placement, impossible joint rotations... Not even speaking about lighting. I don't know how much time I've spent on this. I even re-rendered it while writing this because I noticed their knee was bending weirdly and their thigh was clipping way too much.

Stuff used :
loft-bedroom by dylanheyes
PBR Protogen Kit by Triwave
14 4
About a year ago I wanted to make a partial fursuit of Naleg, but after all that time I kind of realized that there was a ton of things I don't know how to do. There's 3 of them specifically :
1. How I'd activate faces. I've seen people have a system with buttons or stuff in their gloves, but because I'm going for more humanoid-shaped hands there wouldn't be too much space in them. I thought about a system with a potentiometer to select and a button to confirm, or two joysticks, but I can't find a way to make them subtle enough.
2. Hair and horns. I want to make really nice hair floof, but Naleg also has horns, and I don't know how to make enough space for all of that.
3. How to fur the head. The model I'm using is Coelacant's Delta head, and it has two latches to put on and remove the head. Except that it will be covered by the fur. So I'm guessing I have to make some kind of hood instead of gluing everything, but then how would I attach it to the head ?
20 3
Image for image requirement purposes
I think the artist is Aoguro (aoguro.bsky.social‬), couldn't find the original image though

I kinda want to learn 3d animation but I have no idea what to make. Sooo I'll ask you, the silly people in my computer !
Give me stuff you'd like to see me animate, and I'll try to do it. The end result will be posted here of course. Feel free to ask for stuff you want for free... Or make me create cursed videos for the funsies.
I'll accept texturing a new character from a base if it's not too hard to make.

Limits and other stuff are in the comments.
19 4
Am I late or nah ?
Left - Agender flag (it's actually a pretty new thing, found this out ~3 months ago)
Right - Pansexual flag

I feel like their face looks mean in some way ? But I couldn't find another expression that worked. I really need to practice this
Also, I tried to save time by taking a premade flag animation to not run a sim, then I spent 2 hours removing a light reflection without breaking the whole lighting. help.
19 4
I kinda forgot about this website tbh

Anyways, I changed the model a bit, inverted the hair, removed the screen's reflection on itself, and fixed normals
Now he looks less goofy and light is lighting better

The model is Triwave's BZ Protogen Kit
20 4
I ran out of ideas and would kinda need new ones
For the time being, have this cursed Jean-Marie Bigard protogen
14 2
Tried using Cycles this time, it was worth the 4 minutes wait
It looks waaay higher quality
15 6
The polygons on the hair are bugging me out a bit, I can't get rid of those lines even with a ton of subdivision surface and was a bit lazy to modify it. Atleast on a profile pic it isn't that visible

Background by HDRMAPS
21 1

Naleg's slightly older posts

OwO, it's a rare user that hasn't posted!!
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o3o.. tons more posts.

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